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    Class Reflected

    Reflection utilities

    public static class Reflected
    Namespace Engine4.Internal
    Inheritance
    System.Object
    Reflected

    Methods

    ClearDevConsole()

    Clear Unity's console

    public static void ClearDevConsole()

    ExtractArrayFromList<T>(List<T>)

    Extract array from list

    public static Array ExtractArrayFromList<T>(List<T> list)

    SetIndices(Mesh, List<Int32>, MeshTopology, Int32, Boolean)

    Mesh.SetIndices with generic list variant

    public static void SetIndices(Mesh m, List<int> buffer, MeshTopology topology, int submesh, bool recalculate)
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