Class Reflected
Reflection utilities
public static class Reflected
Namespace Engine4.Internal
Inheritance
System.Object
Reflected
Methods
ClearDevConsole()
Clear Unity's console
public static void ClearDevConsole()
ExtractArrayFromList<T>(List<T>)
Extract array from list
public static Array ExtractArrayFromList<T>(List<T> list)
SetIndices(Mesh, List<Int32>, MeshTopology, Int32, Boolean)
Mesh.SetIndices with generic list variant
public static void SetIndices(Mesh m, List<int> buffer, MeshTopology topology, int submesh, bool recalculate)