Namespace Engine4.Internal
Classes
Buffer4Extension
Buffer4 extension helper and utilities
Buffer4Template
Collection of premade, reusable primitive shapes
Matrix4AsEulerAttribute
Attach this attribute to a Matrix4 field so it will be shown as Euler rotation.
MeshPool
Stack list to generate resusable mesh
Overloads
A library contain duplicates, internally meant for speed and exotic users.
ProjectorJob
Reflected
Reflection utilities
Runtime
Utilities for handling Scene, Game objects, Unity-related task.
Set<T>
Utility
Mathematical Utilities and Struct Extras
Structs
ProjectUnit
Interfaces
INeedTransform4Scale
An empty interface to mark a component that it needs transform4 scale so it can be shown.
Enums
SequenceMode
Sequincing preset to define the order of indices