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    Namespace Engine4.Internal

    Classes

    Buffer4Extension

    Buffer4 extension helper and utilities

    Buffer4Template

    Collection of premade, reusable primitive shapes

    Matrix4AsEulerAttribute

    Attach this attribute to a Matrix4 field so it will be shown as Euler rotation.

    MeshPool

    Stack list to generate resusable mesh

    Overloads

    A library contain duplicates, internally meant for speed and exotic users.

    ProjectorJob

    Reflected

    Reflection utilities

    Runtime

    Utilities for handling Scene, Game objects, Unity-related task.

    Set<T>

    Utility

    Mathematical Utilities and Struct Extras

    Structs

    ProjectUnit

    Interfaces

    INeedTransform4Scale

    An empty interface to mark a component that it needs transform4 scale so it can be shown.

    Enums

    SequenceMode

    Sequincing preset to define the order of indices

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